Tuesday, 9 August 2022
Horus Heresy Blood Angels Indomitus Terminators
Monday, 8 August 2022
Horus Heresy - Blood Angels Scouts
Everybody loves scouts, they're classc. I'm happy they recently jumped ship into heresy. I think that the new primaris ranges basically ate their lunch in 40k and they had no other option, but that doesn't matter as here they are!
Part of the reason I sound so ecstatic is that my Heresy Blood Angels force are second edition themed, and this was a chance to get some real bona-fide 90s metal right up in the troops department. It's possible the other reason I'm so ecstatic is lead poisoning from handling their heavy asses, but we won't worry about that.
As long as I'm delirious I might as well also take the opportunity to point out this scenery they're on that I also painted up recently- in part to match the army and to inject a bit of colour into the field
The final picture below is from a game. I'm running them with swords and pistols like the models, but taking melta bombs and using them to try to dunk some tanks! So far I've only used them once, but they managed 3 wounds on a Deredeo, so not a bad attempt.
More Blood Angels to come....
Thursday, 4 August 2022
Heresy Blood Angels - Tactical Squad
Once again, I'm back after a seemingly long hiatus. What you won't know is that I've been busy behind the scenes working on a batch of heresy era Blood Angels!
When the new box set dropped a month or two ago, it really peeked my interest- I've always liked Heresy, but I wasn't sure if I wanted to go all in on the "big box" - handily it was easy enough to get a hold of 2 Tactical squads and a Praetor new on sprue on eBay for just under £50 - a sort of Start Collecting set of my own devising. Needless to say, once I'd started, the collection grew and I've now painted 1150 points of stuff! (Army photos later...)
With it all building up around me, I figured I should take some photos, so here is the first Tactical squad with their Deimos Rhino in the background. I will take separate photos of the Rhinos later.
You'll notice the colour scheme is a bit unique. When they said "Horus Heresy 2nd Edition", I just heard 2nd Edition - and hit the old 90s books for inspiration. I've never been a fan of Blood Angels and their famous gold nipple armour - the ones I loved were the bright orange, blue and yellow space vampires of my childhood, and I've tried to capture that sort of feel. The helmets are Rogue Trader inspired with their stripes.
I did go berserk with the freehand. Each man has a striped helmet and 2 panels of either cheques or black flames that I painstakingly added by hand. They all also have numerals on their helmets on the centre stripe with the legion number as well as hazard striped saw blades. Luckily old fantasy equipped me with the powers of batch painting to see me through!
![]() |
I converted the sergeant with a few choicw spare parts |
My background for the colour variant is that they are a post Heresy force that has adapted a different scheme of helmets to make it less obvious for their marine opponents what their battlefield roles are, and to stop them from being able to assassinate their leaders - something like that.
That's it for this squad - more coming soon!
Tuesday, 16 August 2016
Legion Wars - The Magic of Small Games
10 Reasons to Enjoy a Small Game for a Change
- You don't have to paint as many models. Meaning you can spend more time on the ones you have and actually stand a chance at getting them finished!
- Your infantry are more effective, as the battle will be far more focused on them and the part they play.
- There is less room for "broken lists". In 500 points you'll struggle to fit 2 troops choices and an HQ in, let alone all those Riptides and Wraithguard!
- Every man counts - you can't waste your units when there's no backup!
- You don't have to buy as many models - save money and add to the collection slowly, rather than aiming for 3000 points right off the bat!
- The narrative is better. It's just true, in a smaller game those small accomplishments are more memorable - when Captain Brellion sacrifices himself to lay a Melta-Bomb on your dreadnought and they die in a glorious blaze you'll be talking about it for weeks. Less so if the dreadnought was ruined by a pile of Centurions from half the table away, before the whole thing is incinerated by a Titan moments later with no real effort of dynamism.
- A faster game - one you can fit in on a weeknight and still have time to relax in front of the TV (and also enough time to avoid that marital dispute that's coming because you've been taking too much time on your hobby!!). Less set up time, and less time to pack away too.
- Easier rules - Having trouble keeping track of all those formations and blanket special rules from your opponents codex? Not such a problem when they only have 4 units on the field.
- Drama in small places - suddenly a Dreadnought or Carnifex is a behemoth of the battlefield - with the comparative resilience of a super-heavy. You'll enjoy seeing those sometimes forgotten units shine for a change.
- Power to the people - some of the less popular horde armies suddenly seem rather powerful, try fighting a swarm of hormagaunts at 500 points and see if you can make it past turn 3!
![]() |
Sir... something's wrong with this planet, the horizon ends 15 feet away - and did you see the size of that cat! |
![]() |
Unfortunately, this outflanking manoeuvre didn't really go as planned... |
You'll also become a better player and learn a lot tactically when you don't have those ever-present "big guns" to back you up. When every shot counts and you've got no super heavies to do the hard work - try getting it done with an autocannon for a change, like a real man!
![]() |
You have to admit - it looks dramatic already, but when was the last time you thought that when 2 scouts shot at a single marine in the open? |
![]() |
Without the issue of unit coherency, the squad were finally free to get some space between their noses and Sergeant Bathinko's flatulence. |
![]() |
I knight you Sir Decapitatallus, you may now rise.... oh wait... |
Tuesday, 26 July 2016
Salamanders Land Speeder Storm
When I hatched the plan to make a fast attack based marine army it was based entirely around a pair of Land Speeder Storms with 2 units of scouts. A bit later on, the new codex came out and it became possible to take bikes as troops (if your leader is on a bike) and they became a bit less essential. Not that it mattered as one of the things I vowed when I started the army was that it was going to include as many units that Chaos can't field as possible (otherwise there'd be no point as I have a large Chaos force already!).
The problem with scouts has always been the really ugly head sculpts. With that in mind I went to work with a box of spare parts; replacing and variously helmeting them up to make them look a bit more appealing.
As someone who got into Salamanders during the Second Armageddon War campaign, I've never liked the "coal black" skin tone that was later given to Salamanders. I just hate the look aesthetically, so I went with a more old school tan on these guys. For most of the army I've gone with helmets to avoid the dilemma, but on scouts a few bare heads was unavoidable!
![]() |
The Scout Squad in action against Ed's Night Lords |
![]() |
Look through the window ... a dastardly Night Lord! |
Salamanders
Friday, 10 June 2016
Salamanders Dreadnought
Thursday, 2 June 2016
Non Metallic Metals Painting - First Attempt
My first attempt at painting a NMM (Non Metallic Metal) sword. This is a model I painted about a year ago as a captain (with Relic Blade and Artificer Armour) for my Salamanders. I tried to follow a tutorial online, but it was for an airbrush - which basically made it useless as at the time I didn't own one. It did give me an idea of where to place the light/blends though - although it is so much more labour intensive with a brush!
Anyway, the real challenge with any NMM is really twofold. First you have to work out where the light should go on the model. Second is the challenge of actually painting it - which is mostly about building up a blend slowly to make it as smooth as possible. It's worth noting that this is a technique designed for two dimensional images (like an old painting where they've done the shining armour in greys, blacks and white or a modern day comic book hero's metallic shoulder pads).
Working with an airbrush the blends are really easy - but the accuracy isn't. If you're doing a large area or a vehicle you can get some crazy results, but the smaller your target the more finesse you'll need. My top tip is to buy a roll of cling-film. If you want to airbrush a sword on your model you can just wrap his body in cling-film and then go to town on the exposed sword without having to worry about overspray!
Back to the model at hand. I painstakingly built up the blend with layers of thin glazes. With a fine blend it's important to consider the direction you move your brush in. You should always move the brush stroke to the area where you want the colour to be it's brightest. Meaning that for mine it was always towards the highlight on the sword. For some reason the paint brush deposits the most paint at the end of the stroke, so that's why. Remember to keep the paint super thin too because you really want to avoid it building up.
Overall it's not perfect, but like I always say you have to test your limits to progress. Just keep saying to yourself "I'll do better next time" and you'll get there!
Interestingly, despite all of that effort I still get more compliments about his base. I guess it just goes to show how important bases are - have I mentioned you should be painting those too? I mean I dry-brushed the damn thing and people still notice that first!
For some actual painting advice worth reading check out my article on the basics:
Painting Basics
Saturday, 28 May 2016
Mortarion Commission Part 2
Still a long way to go on this one though...