Monday 15 January 2018

Painting Necromunda Scenery



Since Christmas I've been hard at work on the new Necromunda range. Rather than heading straight to the gorgeous minis like usual, I actually started with the scenery. I have to admit that I was a little surprised myself, but seeing the parts in person really captivated my imagination.

I wanted to get them ready for use in some games I had planned, so I chose a scheme that wouldn't bee too demanding technically. More importantly, I wanted to capture a really grimy worn underhive look. In my imagination I was aiming for some sort of ancient rusty waterworks/sewer looking thing. I wanted them to match the boards from the box closely as well.



It's strange, as I had originally intended to ignore the boards mostly and move on to playing multi-level style like the old Necromunda, but having painted the scenery and played a few games on it now, I can say that I really like the cramped conditions. It feels different; which is something I wasn't expecting and actually I felt added a lot of flavour to the game (which could have basically just felt like a 40k Infinity hybrid).




Paint wise, I started with some standard GW Black spray undercoat. After that I gave the whole set a coat of Leadbelcher. I generously stippled Ryza Rust on to the relevant areas. A few layers helped build up a bit of texture for the rusty bits. I then washed the whole thing down with black (which I mixed myself so as not to waste too much pre-made wash as I was using a lot!). The next step was to add the oxidised verdigris type parts. For this I made a mix of 1/2 Vallejo Blue Green, 1/4 Vallejo White, and 1/4 Vallejo Olive Green. I thinned this own to a wash and then applied it to the relevant areas (cracks and places where water would pool). I was quite generous in giving it a good coat as I wanted a strong effect. The last thing I did was give the parts a light drybrush (literally just for the edges) of Runefang Steel to bring out the shapes a bit and give it some depth. It also makes the edges look a bit more realistically chipped.

That pretty much sums up the painting. The only other thing I did was go back and add some OSL (Lights). This was pretty quick. I used the airbrush to spray the lights and the areas around them with white. I then went over this with yellow. I hit a larger area with the yellow to fade the effect across the surface a bit. after that, I painted the internals of the lights with light yellow.

Anyway, I'm happy with the way they came out and I think they match the boards well. I also painted all of the consoles and additional bits. I blasted some of them up pretty fast though; especially that tentacle thing that I wet-blended pretty messily!






If you enjoyed this article, check back later as I'll be working on my Escher gang. I should also mention my Necromunda ganger names generator, for those who missed it:

https://tabletopapocalypse.blogspot.co.uk/2017/09/necromunda-ganger-names-list-over-500.html

16 comments:

  1. Excellent work, I'm doing a load of scenery myself at the moment to a detailed scheme and it's taking forever! This stuff looks great and if it's a quick option is certainly worth a go!

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    1. I have a very limited attention span when it comes to terrain. I like having nice looking scenery, but I can't stand to spend too long working on it. This Necromunda stuff took about as long as I'd care to spend. It was quick, but there were quite a few layers of paint involved. For me it is a bit of a balancing act to get something I'm happy with that I'll actually finish!

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  2. Awesome work, as usual. I really like the rust effect on the bulkheads.

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  3. Thanks. I was happy with the way they came out. It's definitely a scheme that I'll use again at some point.

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  4. Well weathered terrain pieces. You did a great job! :)

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    1. Thanks. I love weathering; it's like painting without aiming!

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    2. Painting quote of the year!

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    3. That's worth a meme all of its own!

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    4. If anyone wants to make one, I'll endorse it!

      Hell, maybe I should just make my own!

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    6. Ha ha ha ... great quote indeed XD

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  5. Love them, really like how they came out. I need to crack on and finish some of my own scenery too.

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    1. Thanks! Painting scenery can be great fun as a change of pace. Good luck.

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  6. To echo the sentiments of previous commenters, great work on the scenery! I'm loving the weathered aesthetic, it'll really add immersion to your games. I'm new to your blog but I look forward to reading lots more in the future!

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    1. Thanks. I haven't posted that much lately, but I'm trying to get back in the swing of things. I'm looking forward to doing Squaduary this year too (Basically a blogging event where people pledge to paint a squad in February). You should take part, it's great fodder for your blog and it really gets you immersed n the community (also great motivation with so many people watching your progress!)

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  7. Thanks for the heads-up on Squaduary! I was going to try to do my own hobby challenges each month so I will try to combine both! Keep up the good work!

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