Tuesday, 14 June 2016

Necrons vs. Skitarii - "Start Collecting" 40k Battle Report

It's time for the battle everyone's been waiting for:

Start Collecting Necrons vs. Start Collecting Skitarii

Also known as,  Tabletop Apocalypse vs. BERSERKERBLADE



We finally got the game in that was the inspiration for my Necron force from the start. With only the "Start Collecting" formations at our disposal and a cool £50 worth of models each.


The Armies

Nel'Dhar's Tomb Stalkers (Tabletop Apocalypse, Blazmo)





Composition (Exactly as the Starter Set/on the model)


HQ: Necron Overlord ("Nel'Dhar the Unyielding"), War Scythe, Resurrection Orb
Troops: 12 Necron Warriors
Fast Attack: 3 bases of Canoptek Scarabs
Elites: Triarch Stalker with Heat Ray "Mr Crabby"


Razzimojasz's Code Streamers (BERSERKER BLADE, Ed)




Composition (Exactly as the Starter Set/on the model)

HQ: Tech-Priest Dominus - Eradication Ray, Macro-Stubber, Power Axe
Troops: 9 Skitarii Rangers, Galvanic Rifles, Arc Rifle, Alpha with Taser Goad
Heavy Support: Dune Crawler with Neutron Laser and 2 Heavy Stubbers




The Cunning Plan


The plan was clear from the get go. The formation included with the Necron force allows you to bring back your unit of warriors and scarabs infinitely once they are destroyed, the only limit is that they have to come back in 3 inches of the Necron Overlord. As we weren't playing for kill points, but an objective based battle I planned to just march towards him and wear him down with waves of men. As long as my Necron Overlord stayed out of the way and didn't get killed I'd have an endless horde army. I'm telling you, this is genius!

Deployment

We rolled off for first turn, which I won, so I deployed first. The mission dictated objectives and a corner-to-corner deployment zone. It wasn't ideal for me as all my weapons are 24" range, meaning that the extra board space would be exploitable by my opponent, but with regenerating units I didn't care too much.

I deployed my forces in a line at the edge of my deployment zone with the Overlord out back for safe keeping. I flanked the Warriors with the Triarch Stalker and Scarabs.

Ed deployed as far towards the back of the field as possible (sneaky git) with his Dune Crawler well out of the way in a building at the back of the field where it could snipe with impunity.

The forces arrayed for battle - the two lines of dice show the deployment zones




Turn 1

Skitarii
The Battle began with an upstart as Ed managed to seize the initiative. Surprised by this turn of events he moved his units forward and excitedly fired his Neutron Laser at my Triarch Stalker. I gasped when he got a direct hit (the thing is S10 AP1, so it wasn't looking too good for me), but it bounced off of the quantum shielding. With that his turn came to an end as his other unit was out of range.

Necrons
I drew my objective cards and immediately fell about laughing. I had the same objective 3 times! to top it off it was "take objective 3", which was right in the middle of my deployment zone. I trudged the force forward and left Nel'Dhar to hold the objective by himself. I moved the Triarch Stalker at full speed to try and get in range with it's heat ray (basically a 2 shot multi-melta). It was fairly obvious that the battle between our vehicles would be decided fairly quickly and I needed to get in range as soon as possible. The scarabs moved laterally across the board in an attempt to flank Ed's troops. As I was out of range, I ended my turn and claimed my 3 objective points. Things were looking good so far.

I just love it when a plan comes together!

The battlefield at the end of turn 1


Turn 2

Skitarii
The Skitarii turn began with a literal bang as the shooting phase delivered the games first casualties. His squad blasted two bases of Scarabs off the field and left the other base with 2 wounds. Catastrophically for me, my Triarch Stalker took another direct hit from the Neutron Laser that this time penetrated it's armour and got a "weapon destroyed" result. With only one gun it was basically dead in the water (although I could still enjoy it's +1BS aura, but it's impact on the game would be limited).

My scarabs take a beating, but who cares I can always generate more!


Necrons
My warriors rounded the corner (with the Stalker in toe for +1 BS) and took revenge on the Skitarii forces with a devastating BS 5 salvo that resulted in 8 wounds and subsequently 5 deaths. With that the rangers failed their morale check and almost ran right off the field (but not quite), taking the Dominus with them. My Scarabs moved onto objective maker 2 and claimed me another point. 

New objectives and a rather successful wound roll

I nearly had them!




Turn 3

Skitarii
Fortunately for both of us (as the game wouldn't be very fun!) the Skitarii forces didn't run off the field and managed to turn themselves around. That Neutron Laser took aim and blasted a massive hole in my unit of Necron Warriors, with a death toll of 4. I wasn't too bothered as I could bring them back again if I needed to. Ed was rightly ignoring my crippled Stalker.


The Tech Priest Dominus moves to the front in an attempt to tank the coming shots on his mighty 2+ save and feel no pain. Damn that Ed and his superior tactics! He's been using that phone to contact the Omnissiah again!
Necrons


On my turn I attempted to charge the Tech Priest and his unit with my one remaining base of Scarabs. Moving as beasts makes then quite fast. They were summarily cut down by a combination of over-watch and higher initiative attacks. No worries though as they'd be back at full strength next turn. My Necrons moved forward and opened fire, but the Tech Priest took all the hits. We managed to get 1 wound through his save though, but it was a bitter victory.


Turn 4
Skitarii and Necrons
Another blistering salvo from Ed and my unit of warriors was reduced to 4 iron clad avengers. The Dune Crawler was moving and trying to get a bead on my Overlord (by travelling sideways across the board). By this point Nel'Dhar himself had moved up in support, but was mostly just hiding from the instant death S10 cannon that was searching high and low for him. I spawned 3 more Scarab bases and threw them towards the stalker, but I didn't manage to get the charge in the end. The Warriors moved round Ed's Skitarii unit and fired from the side - this time managing to take out the Alpha before all of the other shots were tanked on the Dominus to no effect.


Turn 5
Skitarii and Necrons
Ed blasted my swarms off the field unceremoniously again and proceeded to move sideways with the Dune Crawler in an attempt to corner Nel'Dhar (who at this point was cowering behind a flimsy piece of wall). On my turn my warriors opened fire, but fell foul of that 2+ save and feel no pain. I spawned the Scarabs again and threw them at the Tech Priest's unit; engaging them in a round of close combat. They managed to kill 2 more rangers, but it was obvious they wouldn't last long.



Interesting fact - that brown dice next to the Dominus is actually a commemorative Salute 2016 collectable!



Turn 6 and Endgame
Skitarii and Necrons


The Skitarii won the combat with ease and regrouped. Ed's Dune Crawler continued to look for the kill shot on Nel'Dhar, but failed to get line of sight. Assuming that the game would end on my turn I broke from cover and moved Nel'Dhar towards Ed's Dominus, figuring we'd end the game with a nice scenic challenge. Unfortunately I didn't make the charge. I fired off a few more shots and that was it.


It was then that disaster struck, the game went to another turn. The Neutron Laser cycled round and left a smouldering crater where brave (or actually incredibly cowardly) Nel'Dhar once stood. I fired his resurrection orb in a last ditch attempt to save him, but a re-rollable 6+ wasn't much of a bet and he didn't make it. The game was really over when the Dominus fired his Eradication Ray and the Triarch Stalker exploded - leaving me with 4 Necrons on the field!


With that the game ended and we added up our objective points. Unfortunately Ed had first blood and Slay the Warlord as well as one or 2 points from destroying units in various phases. Overall he took the victory by 1 point despite my early lead. I guess it goes to show that you don't need a lot of points in order to enjoy a close and surprisingly tactical game.


I'll be back though - and this time it's personal....



Special shout out to Jack, who leant us his garage and scenery for this epic battle. He even supplied water for the thirsty generals!

In other news I just got my first advertising revenue - 6 American cents. I knew all those hours of work were worthwhile!  It's a life of counting money and drinking beer for me - adios amigos, I've hit the big time. I'll remember you all when I'm on my private jet, sitting on a throne of pure platinum and enjoying being gently fanned by my extensive harem. 

Oh yeah, The big-time never felt so good!
Compare your pathetic lives to mine and wallow in despair. It's nothing but sandy beaches and sunny skies for this erstwhile desperado.


Don't forget to check out BERSERKERBLADE too for more of the saga:

http://berserkerbladeblog.blogspot.co.uk/

4 comments:

  1. Sounded like a tense game. I haven't played against either force, being fairly new to the most recent 40K stuff out there. They both look like fun.

    Enjoy that 6 cents, spend it wisely.

    ReplyDelete
  2. Sounds like a great match! I am glad the tech priest could squeeze out a last-minute win. If there is a rematch, post please! I like your battle reports . especially fun small matches.

    ReplyDelete
    Replies
    1. I've always been a fan of small games myself. I like that every casualty matters. It's one of the reasons I've never really been into super heavies as the game ends up bigger than I like.

      There might be a rematch at some point - possibly a slightly larger game.

      Delete
  3. Sounds like a great match! I am glad the tech priest could squeeze out a last-minute win. If there is a rematch, post please! I like your battle reports . especially fun small matches.

    ReplyDelete